More than fun and games
In recent years, gamification has become a trendy tool that many believe to miraculously solve any communication problems faced by a company.
In recent years, gamification has become a trendy tool that many believe to miraculously solve any communication problems faced by a company.
Some might say that the greatest enemy to proactivity is the almighty organisational chart.
Communication is the sister of leadership, yet in many organisations and across our profession, we fail to demonstrate the impact of effective internal communication.
The winners in business have shifted markedly in the last decade.
The stereotype of lonely people is that they are less socially skilled, less achieving and less competent than the general population. None of these characteristics seem typical of chief executives.
As director of communications at Reddit, Anna Soellner communicates to and on behalf of 300 million active users spread across 138,000 different communities.
Since its founding in 1999, Zappos has grown to be the world's largest online shoe store, helped along by its purchase in 2009 by Amazon.
In the latest issue of Communication Director, our guest authors discuss shared responsibility a
Around 12 years ago, I was on a date in central London. The guy, who had bought the first round of drinks, turned to me and asked what I did.
Me: “I’m actually a lobbyist.”
The first edition of the Manifesto of the Communist Party was a 23-page pamphlet, first published in February 1848. Karl Marx and Friedrich Engels updated it repeatedly, in various editions and languages, for decades.